<p>Give your players a dealership where they can browse, inspect, test drive, and purchase their next vehicle through one integrated interface. Built for <strong>Qbox, QBCore, and ESX Legacy</strong>, QSK Car Dealer combines an interactive showroom with configurable vehicle catalogs and installment financing.</p>
<p><strong>Browse and explore</strong></p>
<ul>
<li>Search vehicles by brand or model and filter by category.</li>
<li>View vehicle images, prices, performance stats, and seating capacity.</li>
<li>Inspect vehicles in a live 3D showroom with manual rotation and optional auto-rotation.</li>
<li>Preview paint colors before purchasing.</li>
<li>Take timed test drives with an on-screen countdown and the option to return early.</li>
</ul>
<p><strong>Purchase or finance</strong></p>
<ul>
<li>Buy vehicles outright using configured cash or bank payment options.</li>
<li>Finance purchases with adjustable down payments, interest rates, installment terms, and payment intervals.</li>
<li>Show players a clear breakdown of the down payment, installments, interest, and total cost before confirmation.</li>
<li>Collect repayments automatically, with configurable repossession or payment retries.</li>
<li>Register vehicle ownership and deliver keys through supported integrations.</li>
</ul>
<p><strong>Make it fit your server</strong></p>
<p>Customize the dealership name, interface colors, dealer NPC, showroom camera, vehicle catalog, pricing, paint options, map blip, and delivery locations. Use your framework’s catalog with custom overrides or build your own selection of vehicles.</p>
<p>Includes English, Polish, German, French, Spanish, and Brazilian Portuguese translations.</p>
<p><strong>Requirements</strong></p>
<p>Qbox, QBCore, or ESX Legacy; <code>ox_lib</code>; <code>oxmysql</code>; OneSync; and your framework’s vehicle ownership and garage setup. Qbox also requires <code>qbx_vehicles</code>.</p>
<p>Supports <code>ox_target</code> and <code>qb-target</code>, with keyboard interaction available. Integrations are included for several vehicle key and fuel resources.</p>
<h2><strong>QSK FPS BOOSTER</strong></h2>
<p>Find your sweet spot between a detailed city and smoother gameplay. **QSK FPS BOOSTER **gives players an easy way to tune local FiveM performance settings, with server owners in control of which options are available.</p>
<p>Choose a ready-made preset for a quick change, or fine-tune the details yourself. Your preferences are saved on your client, so your setup is ready when you return.</p>
<h3>Features</h3>
<ul>
<li>
<strong>7 presets:</strong> Ultra, High, Balanced, Medium, Low, Potato, and Minimal</li>
<li>
<strong>3 performance modes:</strong> Quality, Balanced, and Performance</li>
<li>
<strong>A full set of sliders and switches</strong> for population, traffic, detail distance, shadows, weather, particles, and more</li>
<li>
<strong>Server-controlled options:</strong> hide features and set minimum or maximum slider values</li>
<li>
<strong>FPS counter</strong> shown while the menu is open</li>
<li>
<strong>Saved player settings</strong> that persist across sessions</li>
<li>
<strong>4 languages:</strong> English, Polish, German, and Spanish</li>
<li>
<strong>Framework compatible:</strong> Qbox, QBCore, ESX, and standalone</li>
<li>
<strong>No framework or database dependency</strong>
</li>
</ul>
<p>Quick to set up, easy to use, and ready to make the menu fit your server. Performance gains vary by player PC and in-game situation.</p>
QSK FPS BOOSTER | ESX/QBCORE/QBOX/STANDALONE
<p><strong>QSK CASINO – Your Ultimate FiveM Online Casino Script!</strong></p>
<p><strong><a href="https://www.youtube.com/watch?v=9u74QB7crqM">SHOWCASE</a></strong></p>
<p><strong><a href="https://github.com/mlodyqsek/QSK-CASINO-DOCS/tree/main">DOCUMENTATION</a></strong></p>
<p>Games Included:<br />
<br />
7 Classic Games: Coinflip, Dice, Mines, Plinko, Keno, Hi-Lo, Blackjack <br />
2 Custom Slots: Pirate Rush & Gem Rush <br />
<br />
Full Customization:</p>
<ul>
<li>Multipliers, sounds, images, icons, text</li>
</ul>
<ul>
<li>Min/Max bets per game & house edge %</li>
</ul>
<ul>
<li>Chat automod, notifications, promo codes & promotions</li>
</ul>
<ul>
<li>Customizable colors & logging options</li>
</ul>
<p><img src="https://discord.com/assets/7afdc0163bb3fba3.svg" alt="⚙️" title="⚙️" /> Features:</p>
<ul>
<li>Live player chat</li>
</ul>
<ul>
<li>Player stats</li>
</ul>
<p>Security:</p>
<ul>
<li>Rate limiting & input validation</li>
</ul>
<ul>
<li>Anti-cheat protections</li>
</ul>
<ul>
<li>Admin chip management & live chat moderation</li>
</ul>
<p>Supported Frameworks: QBCore | ESX | Standalone <br />
<br />
Extras:</p>
<ul>
<li>
<p>Full docs</p>
</li>
<li>
<p>24/7 support</p>
</li>
<li>
<p>Option to purchase custom games</p>
</li>
</ul>
<p>[esx] QB-Core [qbox]</p>
<h1>QSK Police Job </h1>
<p>Transform your police department with a complete, modular police system built for serious FiveM roleplay servers.</p>
<p><a href="https://youtu.be/r5KeKvHLdck">PREVIEW</a></p>
<p><a href="https://qsk-development.gitbook.io/untitled">DOCS</a></p>
<p>QSK Police Job combines the police job, MDT, dispatch, radio, handcuffs, jail, impounds, GPS tracking, vehicle radar and other essential law-enforcement systems into one polished resource.</p>
<h2>Framework support</h2>
<ul>
<li>
<p>Qbox</p>
</li>
<li>
<p>QBCore</p>
</li>
<li>
<p>ESX</p>
</li>
</ul>
<h2>Main features</h2>
<h3>Police job</h3>
<ul>
<li>
<p>Multiple configurable police stations</p>
</li>
<li>
<p>Duty interactions</p>
</li>
<li>
<p>Rank-based permissions</p>
</li>
<li>
<p>Configurable police grades</p>
</li>
<li>
<p>Police lockers and preset uniforms</p>
</li>
<li>
<p>Advanced armory interface with cart and quantity selection</p>
</li>
<li>
<p>Ground vehicle garages</p>
</li>
<li>
<p>Helicopter garages</p>
</li>
<li>
<p>Vehicle preview system</p>
</li>
<li>
<p>Configurable vehicle liveries and extras</p>
</li>
<li>
<p>Custom vehicle-key integration</p>
</li>
<li>
<p>Police radial-menu actions</p>
</li>
</ul>
<h3>Advanced police MDT</h3>
<ul>
<li>
<p>Citizen files</p>
</li>
<li>
<p>Vehicle records</p>
</li>
<li>
<p>Officer notes</p>
</li>
<li>
<p>Fines and charges</p>
</li>
<li>
<p>Weapon-licence management</p>
</li>
<li>
<p>Police announcements</p>
</li>
<li>
<p>Officer list and rank management</p>
</li>
<li>
<p>Patrol creation and management</p>
</li>
<li>
<p>Dispatch calls</p>
</li>
<li>
<p>Police impound management</p>
</li>
<li>
<p>Audit logs</p>
</li>
<li>
<p>Live operational map</p>
</li>
<li>
<p>Live police unit tracking</p>
</li>
<li>
<p>Configurable permissions by rank</p>
</li>
</ul>
<h3>Dispatch system</h3>
<ul>
<li>
<p>Panic-button alerts</p>
</li>
<li>
<p><code>/911</code> and anonymous <code>/911a</code> reports</p>
</li>
<li>
<p>Police-station bell alerts</p>
</li>
<li>
<p>Configurable automatic gunshot detection</p>
</li>
<li>
<p>Optional police-weapon reports</p>
</li>
<li>
<p>Suppressor detection</p>
</li>
<li>
<p>Live dispatch notifications with sound</p>
</li>
<li>
<p>GPS routing directly from dispatch calls</p>
</li>
</ul>
<h3>Handcuff and interaction system</h3>
<ul>
<li>
<p>Server-validated handcuffing</p>
</li>
<li>
<p>Configurable resistance skill checks</p>
</li>
<li>
<p>Hands-up and incapacitated-state checks</p>
</li>
<li>
<p>Searching players with server validation</p>
</li>
<li>
<p>Carrying and escorting players</p>
</li>
<li>
<p>Place players into specific vehicle seats</p>
</li>
<li>
<p>Remove restrained or incapacitated players from vehicles</p>
</li>
<li>
<p>Handcuffing, searching and escort animations</p>
</li>
<li>
<p>Restricted sprinting and jumping while restrained</p>
</li>
</ul>
<h3>Jail system</h3>
<ul>
<li>
<p>MDT-integrated sentences</p>
</li>
<li>
<p>Configurable prison spawn</p>
</li>
<li>
<p>Sentence tracking</p>
</li>
<li>
<p>Prison uniforms</p>
</li>
<li>
<p>Inventory removal with configurable protected items</p>
</li>
<li>
<p>Prison activities that reduce sentence time</p>
</li>
<li>
<p>Food and water collection</p>
</li>
<li>
<p>Medical recovery</p>
</li>
<li>
<p>Automatic recovery at the prison infirmary</p>
</li>
<li>
<p>Automatic release and original-outfit restoration</p>
</li>
</ul>
<h3>Police impound system</h3>
<ul>
<li>
<p>Tow nearby vehicles from the radial menu</p>
</li>
<li>
<p>Timed impounds</p>
</li>
<li>
<p>Officer-approved releases</p>
</li>
<li>
<p>Normal towing option</p>
</li>
<li>
<p>Player and NPC vehicle support</p>
</li>
<li>
<p>Impounded vehicles displayed inside the MDT</p>
</li>
<li>
<p>Officers can approve or cancel impounds</p>
</li>
<li>
<p>Dedicated impound collection point</p>
</li>
</ul>
<h3>Police equipment</h3>
<ul>
<li>
<p>Body-camera item and recording overlay</p>
</li>
<li>
<p>Police GPS item with live unit tracking</p>
</li>
<li>
<p>Handheld radio with custom interface</p>
</li>
<li>
<p>Protected police radio channels</p>
</li>
<li>
<p>Radio member list and push-to-talk animation</p>
</li>
<li>
<p>Vehicle radar displaying plate, speed and registered owner</p>
</li>
<li>
<p>Deployable barriers, traffic cones and spike strips</p>
</li>
<li>
<p>Visible long weapons on players</p>
</li>
<li>
<p>Police-issued weapon licences and licensed weapon shop</p>
</li>
</ul>
<h2>Modular configuration</h2>
<p>Every major feature can be enabled or disabled independently:</p>
<ul>
<li>
<p>Police job</p>
</li>
<li>
<p>MDT</p>
</li>
<li>
<p>Dispatch</p>
</li>
<li>
<p>Armory</p>
</li>
<li>
<p>Handcuffs</p>
</li>
<li>
<p>Hands up</p>
</li>
<li>
<p>Jail</p>
</li>
<li>
<p>Police props</p>
</li>
<li>
<p>Police towing</p>
</li>
<li>
<p>Police reports</p>
</li>
<li>
<p>Body camera</p>
</li>
<li>
<p>GPS</p>
</li>
<li>
<p>Radio</p>
</li>
<li>
<p>Vehicle radar</p>
</li>
<li>
<p>Back weapons</p>
</li>
<li>
<p>Weapon licences</p>
</li>
</ul>
<p>This makes QSK Police Job easy to integrate into servers already using separate dispatch, radio, jail or interaction resources.</p>
<h2>Included languages</h2>
<ul>
<li>
<p>English</p>
</li>
<li>
<p>Polish</p>
</li>
<li>
<p>German</p>
</li>
<li>
<p>French</p>
</li>
</ul>
<p>Additional translations can be added through the editable locale files.</p>
<h2>Editable files</h2>
<p>The following files remain available for server owners to configure:</p>
<ul>
<li>
<p>General configuration</p>
</li>
<li>
<p>Module switches</p>
</li>
<li>
<p>Police stations and interaction locations</p>
</li>
<li>
<p>Vehicle and helicopter fleets</p>
</li>
<li>
<p>Vehicle keys</p>
</li>
<li>
<p>Police grades</p>
</li>
<li>
<p>Rank permissions</p>
</li>
<li>
<p>Locker uniforms</p>
</li>
<li>
<p>Armory equipment</p>
</li>
<li>
<p>MDT charges</p>
</li>
<li>
<p>Dispatch behaviour</p>
</li>
<li>
<p>Radio channels</p>
</li>
<li>
<p>Jail settings</p>
</li>
<li>
<p>Locales</p>
</li>
<li>
<p>Installation files</p>
</li>
</ul>
<h2>Requirements</h2>
<ul>
<li>
<p>OneSync</p>
</li>
<li>
<p>ox_lib</p>
</li>
<li>
<p>oxmysql</p>
</li>
<li>
<p>Qbox, QBCore or ESX</p>
</li>
<li>
<p>ox_target or qb-target</p>
</li>
<li>
<p>Supported inventory or custom inventory adapter</p>
</li>
<li>
<p>pma-voice when using the included radio</p>
</li>
</ul>
<h2>Package contents</h2>
<ul>
<li>
<p>Complete <code>qsk_policejob</code> resource</p>
</li>
<li>
<p>SQL installation files</p>
</li>
<li>
<p>ESX job installation SQL</p>
</li>
<li>
<p>ox_inventory item definitions</p>
</li>
<li>
<p>QBCore item definitions</p>
</li>
<li>
<p>Generic inventory integration guide</p>
</li>
<li>
<p>Inventory item images</p>
</li>
<li>
<p>Four locale files</p>
</li>
<li>
<p>GitBook-ready documentation</p>
</li>
<li>
<p>Framework and integration guides</p>
</li>
</ul>
<p>Protected files use FiveM Asset Escrow while configuration, locales, installation files and documentation remain editable.</p>
QSK POLICEJOB | ESX | QBOX | QBCORE